Project Space

I made this desert and effects in Unity for the last part in a three part experience. The other two parts where made by Sabine Krüsmann (instagram.com/sabine_edina/) and Osvaldo Correa (instagram.com/oscorrea23/).

What did I make?

I used a existing asset of a rock, copy pasting it into the environment you see.

The small buildings with doors are made by me in blender.

The desert that is stretched into the distance is also a existing asset.

The shader that did the dissolving is made by me in the Unity Shader Graph.

This is the video of the whole experience